Right now, the beta is closed, with a limited number of testers. The devs, a team of passionate modders, say they’re aiming for a public alpha in late 2026. That’s optimistic, but they’ve already shown more progress than some indie studios in two years. So, we’re hopeful.
After the alpha? A full release might land in early 2026. But remember, this is a mod, not a full game. They’re fighting Blizzard’s spaghetti code, which is like wrestling a hydra made of expired pizza dough. Delays are possible, but the team is obsessed with getting the vertical gameplay right.
Why does it take so long? Because they’re rebuilding the physics engine from scratch. Every time they patch a bug in the flight dynamics, three more appear in the combat system. It’s a house of cards in a hurricane, but they’re using shiny, new cards that don’t bend as easily.
Oh, and they’ve hinted at console support—because nothing says “fun” like a controller vibrating in your hands as your orc does a triple somersault over Orgrimmar. Don’t quote me on that, but it’s been mentioned in their Discord whispers.
World of Warcraft in 2026 —The Road Ahead